Caboose
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« on: Jan 04, 2007, 11:35 PM » |
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I would like to know how to program the spawn points for the teams. I did not get a chance to search for it before the forums went down so now I'm going to ask. P.S. My map is almost done I just need to program my spawn points and the game mode.
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« Last Edit: Jan 05, 2007, 12:32 AM by Caboose »
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Spook
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« Reply #1 on: Jan 05, 2007, 12:07 AM » |
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setup the team colors in the worldspawn
Then for the spawns choose info_player_deathmatch
ky/values should look like:
"teamnumber" "1"
"teamnumber" "2"
also for giving stuff it goes along the lines of:
"GiveGun" "Carbine,etc"
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Caboose
Member
 
Posts: 55
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« Reply #2 on: Jan 05, 2007, 12:11 AM » |
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So I make the spawn points, then click the plus and type in the key "team#" or "teamnumber" and in the value type "1" for team 1 and "2" for team 2? And what is the gamemode value for Elimination?
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« Last Edit: Jan 05, 2007, 12:33 AM by Caboose »
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Spook
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« Reply #3 on: Jan 05, 2007, 12:50 AM » |
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um... not too sure, i know that 4 is ctf
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Caboose
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Posts: 55
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« Reply #4 on: Jan 05, 2007, 12:54 AM » |
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well I'm too lazy to bother with flags and I was asking about the key in the Info_p_death if either worked ( "teamnumber" or "team#") does either work?
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« Last Edit: Jan 05, 2007, 01:00 AM by Caboose »
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Spook
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« Reply #5 on: Jan 05, 2007, 01:04 AM » |
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teamnumber
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Caboose
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Posts: 55
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« Reply #6 on: Jan 05, 2007, 01:04 AM » |
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thanks to you
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jitspoe
Platinum Member
  
Posts: 1511
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« Reply #7 on: Jan 05, 2007, 02:50 PM » |
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"team1" "blue" in the worldspawn means "teamnumber" "1" in the info_player_deathmatch will be a blue spawn point. As for elimination mode, it just uses the CTF spawns and removes the flags. You can just leave the "gamemode" out, really.
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BALETED!
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Caboose
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Posts: 55
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« Reply #8 on: Jan 05, 2007, 04:02 PM » |
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ok thanks Jits
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